Welcome to my personal logs!

Logs are for keeping track of my day-to-day work to overview and maximize productivity, here are projects I am currently working on! Check it out!


Tiling farm crops issue

18:29 august 24/2023

I was making a farming mechanic in game when this tiling issue occured, in engine, tiles are perfectly aligned and correct, but when I open the game, they're either cropped in or out. Here's images for more context. Currently working on it...




|Attached Image|

I'll call this an improvement

22:28 august 22/2023

So today was unproductive day, but at the end of it, I did something that changed my perspective about the game, literally. I adjusted scene camera zoom in Stencyl which made game objects much bigger but since they're all pixel art, they became blurry, I gotta fix that soon.


Changes in game idea

22:35 august 21/2023

I didn't fully understood what the main concept of the game was until one big thing hit my mind. I started working on it, I already have an animation for main character. I will continue working on this thing and will return to my racing game project I've never mentioned before later.


Working on game.

2:38 august 20/2023

I think the core concept of this game will be dungeons? But It would feel more interactive, I like games that allow you to interact with environment, it adds more alive feel to the game.


Stencyl Changing Image

1:42 august 19/2023

It hadn't been long since I left, yes, It was quick return but I finally figured out how to change image of actor in Stencyl game engine, I just created a tutorial about it on tutorials page. Damn, I searched entire internet just to have found it myself, it was worth it tho.


Struggling with Game_Dev

22:17 august 19/2023

So this is my first log, and thing is that, I'm not *certified* (is that how to say it?) programmer ok? Yeah I know JavaScript to intermediate level, but still I lack knowledge of more advanced programming concepts that every junior should know. Maybe it's just my self-doubt, Idk. In past few days I had almost 20 game ideas more-or-less, but abandoned most of them within the first days, why? Well...It's hard for me to draw (Although I draw Well) in pixel art, I've tried drawing isometric tiles for my farming game I was going to make for my mom, who is a huge fan of that busy-strategy styled farming games where you have 100 machines doing work like harvesting crops and stuff like that, but your lovely Stencyl punched me in a face with big NO. Maybe it was me who couldn't figure out what was wrong, or maybe Stencyl doesn't support iso-games unless you code in Haxel to force it to display your game way you want. Back to my abandoned projects, It's not just drawing that I'm still new at, It's also game engines. Yes, I fear them the most, I just downloaded GameMaker the other, opened it and it was met with both blurry blank space and also some scary UI. I watched some tutorials but they didn't help, problem with most modern tutorials is that they think their target audience hasn't touched computer in their entire lives or doens't know english because they are explaining too slow, yes sometimes some guy explains is in slow but explanative way, but the other guy whose video I'm watching is doing it slower and I still can't figure out how he placed the sprite on canvas*** (I left 3 asterisks so that html didnt recognize it as an element) - I think it really sums up my experience so far in game_dev; But still, there's a space for improvement, I just gotta dedicate myself and not stop just because of lack of information, even if it takes me to 'discover' features on my own in game engines, I gotta do it.